Jam on toast: Dimensions
Controls:
This is an incomplete puzzle(ish) platformer made using Godot 4.2 for the 11th Brackeys game jam. We sadly did not have time to make better assets.
Controls:
- wasd/arrow keys/left stick to move
- space-bar/xbox a to jump
- enter/left bumper to enter doors
R/xbox Menu to restart
Credits:
art - Rambi and Panda
code - Panda and Hyrule
game design - Hyrule, Rambi and Panda
level design - Hyrule and Panda
Note: there is not currently either jam or toast in this video game.
Made in the Godot Game engine:
godotengine.org/license
Status | In development |
Platforms | HTML5 |
Authors | Panda, Rambino_Porkchop, Hyru1e |
Genre | Platformer |
Made with | Godot, Aseprite |
Comments
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This is great! Like rassoc said, just a few finishing touches, but honestly I like it as is.
Great Work!
Thank you, I'll consider making a post-jam update but no promises.
very nice! just needs a few finishing touches
Thank you, do you have any particular suggestions?
main menu, more animations & more sounds make an experience feel a lot more complete & polished :
hey! art dev here, well... that's a bit of a stretch on my part, I was meant to be the art dev but becuase of personal issues I was unable to, I have a few unfinished anims and sounds/music that would completely answer your suggestions, as always appriciate feed back :D
and have a great day ^^
sorry! I didnt mean to downplay what you've done at all! game jams are all about learning together & I wasnt trying to be harsh at all!
nope, you haven’t downplayed anything :) its more me saying that, yes you’re right, and we’ll do that in the next Jam, stuff gets in the way sometimes lol