Controls:

This is an incomplete puzzle(ish) platformer made using Godot 4.2 for the 11th Brackeys game jam. We sadly did not have time to make better assets.

Controls:

- wasd/arrow keys/left stick to move

- space-bar/xbox a to jump

- enter/left bumper to enter doors

R/xbox Menu to restart

Credits:

art - Rambi and Panda

code - Panda and Hyrule

game design - Hyrule, Rambi and Panda

level design - Hyrule and Panda


Note: there is not currently either jam or toast in this video game.

Made in the Godot Game engine:

godotengine.org/license

Comments

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This is great! Like rassoc said, just a few finishing touches, but honestly I like it as is.

Great Work!

(+1)

Thank you, I'll consider making a post-jam update but no promises.

very nice! just needs a few finishing touches

Thank you, do you have any particular suggestions?

main menu, more animations & more sounds make an experience feel a lot more complete & polished :

hey! art dev here, well... that's a bit of a stretch on my part, I was meant to be the art dev but becuase of personal issues I was unable to, I have a few unfinished anims and sounds/music that would completely answer your suggestions, as always appriciate feed back :D
and have a great day ^^

sorry! I didnt mean to downplay what you've done at all! game jams are all about learning together & I wasnt trying to be harsh at all! 

nope, you haven’t downplayed anything :) its more me saying that, yes you’re right, and we’ll do that in the next Jam, stuff gets in the way sometimes lol